Command Messages
Command messages tell your robot what to do: set a mode, drive to a point, run a mission, apply a setting, push a zone, or stream teleop input. They flow from the Rover Nexus cloud → the on-robot agent → your robot software. Your robot software subscribes to the agent, not to the cloud directly.
- Direction: Downlink (cloud → robot)
- Topic: subscribe on the local Zenoh session to
command(orcommand/**if per-type subtopics are enabled); see Receiving - Encoding: Cap'n Proto over Zenoh
- Envelope: every command is a single
RobotCommandunion
Local keys have no robot id. Your robot software subscribes to an un-scoped local key. The agent has already stripped the cloud routing (and the
NexusCommandwrapper) and delivers the bare command on the local session.
This page documents every RobotCommand variant. Shared building blocks
(geometry, Value, spatial features, enums) live in
Common Types.
Coordinate frames. Geometry-bearing commands (for example
navigateTo,updateFeature,object) arrive in WGS84 by default. Setconvert_commands_to_local = truein the robot configuration to receive that geometry in your robot's local ENU frame instead.velocityCmdandteleopJoyare body-relative and never converted. See Coordinate Frames.
How commands reach your robot
A command originates at the fleet manager. On the server → agent hop it is
wrapped in a NexusCommand that carries a
per-command UUID. The agent acknowledges the UUID (see
RobotAck), persists assets it needs
(missions, features, objects, settings), and forwards the inner RobotCommand
unchanged to your robot software. The NexusCommand wrapper is never
forwarded; your software only ever sees a bare RobotCommand.
Scheduled missions are held by the agent and fired when due.
The RobotCommand envelope
RobotCommand is a tagged union, so each command is exactly one variant. Time
fields are Int64 Unix milliseconds. (The type was formerly named
InternalCommand.)
struct RobotCommand {
union {
setRobotMode @0 :RobotMode; # set operating mode: auto, teleop, etc.
pause @1 :Void; # pause robot activity, motion, and the current mission
resume @2 :Void; # opposite of pause; resume the current activity or mission
assignMission @3 :MissionCommand; # a complete mission: path, target, capabilities, settings
controlMissionRun @4 :ControlMissionRun; # pause/resume/cancel/abort a specific run
invokeService @5 :ServiceCall; # call a capability the robot provides
updateSettings @6 :List(SettingUpdate); # set robot settings
updateFeature @7 :FeatureOp; # inform the robot of a feature in the world
spatialDirective @8 :SpatialDirectiveOp; # inform the robot of a field rule
object @9 :ObjectOp; # inform the robot of an object in the world
navigateTo @10 :Pose; # command the robot to go to a location
velocityCmd @11 :VelTwist; # set the raw trajectory of the robot (teleop only)
teleopJoy @12 :TeleopJoy; # joystick command for teleop
agentTextRequest @13 :AgentTextRequest; # text request for an on-robot LLM agent
sayText @14 :SayTextRequest; # request the robot say something
messageConfirmation @15 :MessageConfirmation; # operator confirmation of a robot message
}
}
| Variant | Payload | Purpose |
|---|---|---|
setRobotMode |
RobotMode |
Set the operating mode (auto / teleop / …). |
navigateTo |
Pose |
Navigate to a target pose. |
velocityCmd |
VelTwist |
Direct forward/angular velocity. |
pause |
(void) | Pause activity and the current mission. |
resume |
(void) | Resume the paused activity/mission. |
invokeService |
ServiceCall |
Invoke an advertised capability. |
assignMission |
MissionCommand |
Run a complete mission. |
controlMissionRun |
ControlMissionRun |
Pause/resume/cancel/abort a specific run. |
updateSettings |
List(SettingUpdate) |
Apply one or more settings. |
updateFeature |
FeatureOp |
Upsert/delete a bare spatial feature. |
spatialDirective |
SpatialDirectiveOp |
Upsert/delete a zone with rules. |
object |
ObjectOp |
Upsert/delete a tracked object. |
teleopJoy |
TeleopJoy |
Teleop joystick state. |
agentTextRequest |
AgentTextRequest |
Text request for an on-robot LLM agent. |
sayText |
SayTextRequest |
Ask the robot to speak. |
messageConfirmation |
MessageConfirmation |
Operator confirm/deny of a robot message. |
No remote e-stop. There is intentionally no remote-EStop command. Emergency stop is a physical safety function and must not be triggered over the wire. Use
pausefor a remote pause/halt. Robots still report their physical e-stop state viastatusTelemetry.estop.
Motion and mode
setRobotMode: change operating mode
Set the robot to an operating mode. The payload is a
RobotMode enum.
setRobotMode @0 :RobotMode; # manual | auto | teleop | disabled | maintenance
navigateTo: navigate to a target
Command the robot to drive to a single target pose. The payload is a
Pose union, so the target can be given
in either the WGS84 (geoPose) or local (localPose) frame.
navigateTo @10 :Pose; # a GeoPose or LocalPose, see Common Types
velocityCmd: direct velocity
Set the raw trajectory of the robot. Typically used for low-level/closed-loop
control where the cloud (or an API client) drives velocity directly. The payload
is a VelTwist.
velocityCmd @11 :VelTwist; # forwardMps, angularRadps
pause and resume
Unit (void) variants. pause halts robot activity and pauses the current
mission; resume is its opposite, resuming the current activity or mission.
These are a remote pause/halt, not an emergency stop. A robot cannot opt out
of receiving them (see allowedCommands).
pause @1 :Void;
resume @2 :Void;
Services and settings
invokeService: call a capability
Invoke a capability the robot advertised in
capabilities.
For a trigger capability, leave setting unset; for a setBool capability,
setting is the desired on/off state.
struct ServiceCall {
serviceName @0 :Text;
setting @1 :Bool;
hasSetting @2 :Bool;
}
The robot may report the resulting state change via the capability's associated
stateKey in sensorTelemetry.
updateSettings: change settings
Set one or more robot settings. Each entry must be a setting the robot declared
in capabilities
or its config. This is always a patch and is applied in order (not idempotent).
updateSettings @6 :List(SettingUpdate);
Each SettingUpdate is a key plus a
typed Value. Confirm the applied values
by watching currentSettings.
Missions
assignMission: deploy a mission
A complete mission order from the fleet manager: one asset, one-time use. It may
carry mission parameters (settings applied at the start), capabilities to fire
or enable, and at most one spatial Feature
(a path, waypoints, or coverage area).
struct MissionCommand {
missionId @0 :Text; # mission template UUID, from the fleet manager
runId @1 :Text; # run id, from the scheduler on the robot agent
name @2 :Text; # display name
userId @3 :Text; # who deployed the mission
detail @4 :Text; # description for the user's benefit
scheduledStartMs @5 :Int64; # epoch ms
expectedEndTimeMs @6 :Int64; # epoch ms; can be a deadline
hasExpectedEndTimeMs @7 :Bool;
missionParameters @8 :List(SettingUpdate); # settings applied at the start of this step
capabilities @9 :List(MissionCapability); # features/services this mission uses or calls
feature @10 :Feature; # path to follow, waypoints, or coverage area
hasFeature @11 :Bool;
}
# A capability to fire or enable during a mission step, with timing.
struct MissionCapability {
name @0 :Text;
timing @1 :CapabilityTiming;
value @2 :Bool;
}
| Field | Type | Notes |
|---|---|---|
missionId |
Text |
Mission template UUID. |
runId |
Text |
Run id assigned by the agent scheduler. Echo this back in missionRunStatus. |
scheduledStartMs |
Int64 |
Epoch ms. A future time is scheduled by the agent; a past time runs immediately. |
expectedEndTimeMs |
Int64 |
Optional deadline / expected completion. |
missionParameters |
List(SettingUpdate) |
Settings applied at mission start. |
capabilities |
List(MissionCapability) |
What to fire/enable, with CapabilityTiming. |
feature / hasFeature |
Feature |
Optional route/area for the mission. |
Scheduling behavior:
- A mission with a future
scheduledStartMsis scheduled by the agent and fired when due, with a freshrunId. - A mission with a past start time is forwarded immediately.
- Missions fired too far past their start time may be skipped.
Report progress and the final outcome with
missionRunStatus.
controlMissionRun: control a run
Apply a control action to a specific mission run: pause, resume, cancel, or
abort it. This controls the mission lifecycle, not overall motion (use
pause / resume for motion).
cancel and abort also remove the mission from the robot.
struct ControlMissionRun {
missionId @0 :Text;
runId @1 :Text;
action @2 :MissionRunAction;
}
enum MissionRunAction {
pause @0;
resume @1;
cancel @2;
abort @3;
}
Spatial assets
These three commands push world knowledge to the robot. All use
upsert/delete operation wrappers
with idempotent upserts (re-sending an id overwrites; delete removes by id).
The agent persists these so the robot can recover them offline and via
queryables.
updateFeature: geometry only
FeatureOp carries a bare Feature
(geometry plus identity and classification): no timing or rules. Use
spatialDirective when the payload also
carries timing/parameters/capabilities for a zone.
struct FeatureOp {
union {
upsert @0 :Feature;
delete @1 :Text; # id to delete
}
}
spatialDirective: zone with rules
SpatialDirectiveOp carries a SpatialDirective:
a persistent zone, namely a Feature
plus timing, zone parameters, and capabilities to apply while in or at the
zone. The robot reports whether it is applying a field rule via
spatialDirectiveStatus.
struct SpatialDirectiveOp {
union {
upsert @0 :SpatialDirective;
delete @1 :Text; # id to delete
}
}
object: push a tracked object
ObjectOp carries a tracked Object (a
person, vehicle, obstacle, …). The cloud can push objects the robot should know
about; the robot can also report objects it detects (see
object uplink).
struct ObjectOp {
union {
upsert @0 :Object;
delete @1 :Text; # id to delete
}
}
Teleoperation
teleopJoy: teleoperation input
Teleoperation joystick state sent from the cloud to the robot. Your robot
software subscribes to the command topic and applies it to motion control.
sessionId is unique per teleop takeover/session.
# Sources: "webrtc-ui", "local-gamepad", "api-client:<id>".
struct TeleopJoy {
sourceId @0 :Text;
sessionId @1 :Text;
axes @2 :List(Float32);
buttons @3 :List(Bool);
timestampMs @4 :Int64;
}
Tip. Treat teleop as a safety-critical, latency-sensitive stream. Apply a watchdog: stop the robot if teleop samples stop arriving. See Teleoperation for the full session flow and video.
Operator interaction
These commands let an operator talk to the robot and respond to its prompts. A
robot advertises which it accepts via
allowedCommands.
agentTextRequest: text to an on-robot agent
A free-text request from the operator, intended for robots that run an on-robot
LLM agent. It communicates intent only; the robot must enforce operational
safety and is recommended to sanitize inputs. If responseRequired is set, the
robot must reply with a message uplink.
struct AgentTextRequest {
text @0 :Text;
intent @1 :AgentTextIntent;
responseRequired @2 :Bool;
}
enum AgentTextIntent {
observeAndReport @0; # retrieve data, then respond
answerQuestion @1; # do not take action, simply answer
operatorInstruction @2; # operator asks the robot to take action
troubleshootingRequest @3; # operator requests troubleshooting / diagnosis
generalMessage @4; # anything else from operator to robot
}
sayText: speak text
Ask a speech-capable robot to say something. priority is intent and must be
enforced by the robot.
struct SayTextRequest {
text @0 :Text;
priority @1 :SpeechPriority;
}
enum SpeechPriority {
low @0; # say this at the robot's next convenience
next @1; # say this ASAP
interrupt @2; # interrupt current speech
}
messageConfirmation
The operator's confirm/deny reply to a robot message
that was sent with needsConfirmation. confirmationId echoes the id from that
message.
struct MessageConfirmation {
confirmed @0 :Bool;
confirmationId @1 :Text;
}
NexusCommand and acknowledgements
These types exist only on the server → agent hop and the agent's status reporting back to the server. Your robot software never sees them. They are documented here so integrators understand the command lifecycle and the acks the agent emits on your behalf.
# Server -> agent wrapper carrying a per-command UUID (16 raw bytes on the wire).
struct NexusCommand {
id @0 :Data;
command @1 :RobotCommand;
}
# Lifecycle of a NexusCommand.
enum AckStatus {
sent @0;
agentReceived @1;
agentRejected @2;
robotReceived @3;
robotRejected @4;
robotStateConfirmed @5;
}
# Agent/robot -> server status report for a previously sent NexusCommand.
# commandId echoes NexusCommand.id.
struct RobotAck {
commandId @0 :Data;
status @1 :AckStatus;
reason @2 :Text;
hasReason @3 :Bool;
receivedAtMs @4 :Int64;
}
RobotAck travels on a dedicated agent → server control channel
(AgentTelemetry), alongside the connectivity Heartbeat. These are separate
from the RobotUplinkMsg data plane and are not part of your robot-software
contract.
Error handling
When a command arrives, robot software should:
- Validate the command before executing it.
- Report errors via a
faultormessageuplink. - Update
missionRunStatuswhen mission-related commands are processed.
Receiving
Subscribe on the local Zenoh session and deserialize each payload from Cap'n
Proto into a RobotCommand. By default the agent publishes every command to
the single base topic command. Subscribe there and branch on the
RobotCommand union discriminant. The local key does not include the robot
id.
Optionally, individual command types can be given their own subtopic in the
robot configuration so they fan out onto
distinct topics. A command whose subtopic is not configured stays on the base
topic; when a subtopic is configured the command publishes to
{base}/{subtopic} (e.g. base command + velocity → command/velocity), so
subscribe to command/** to receive them all. Any of the command variants above
(setRobotMode, navigateTo, velocityCmd, pause, resume, invokeService,
assignMission, controlMissionRun, updateSettings, updateFeature,
spatialDirective, object, teleopJoy, agentTextRequest, sayText,
messageConfirmation) can be split out this way.
- Native: subscribe directly and act on the variant. See Custom Integrations.
- ROS 2: the bridge delivers these commands onto your ROS 2 topics.
Related
- Uplink Messages: robot → cloud
- Common Types: shared structs and enums
- Mission Commands and Teleoperation: task guides
- Capabilities
- Client Libraries: the Cap'n Proto schema for these messages, plus language bindings